Difference between revisions of "NCAG Epilogue"

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==Month 1==  
==Month 1==  
''Early autumn, rainy and gusty''
''Early autumn, rainy and gusty''
Rumours are spreading across Phandelver of the return of Targor Bloodsword, brutal leader of a hobgoblin warband that once laid claim to Cragmaw Castle. On top of this, some of the farmers who operate around the periphery of Phandalin are reporting strange gray-skinned dwarves pillaging their grain supplies. Throughout this unrest, Harbin Wester proves once again to be a direly ineffectual Townmaster, and the people of Phandalin are unsettled. NCAG catches wind of the warband's return.
===Zanston's Business===


Business issues resolved in Waterdeep where a shortage of materials for scroll writing was found to be because of an error in address after the move to the new tower. Whilst in Waterdeep, Zanston stays a while longer than planned to purchase scrying tools to expand his business opportunities.
Business issues resolved in Waterdeep where a shortage of materials for scroll writing was found to be because of an error in address after the move to the new tower. Whilst in Waterdeep, Zanston stays a while longer than planned to purchase scrying tools to expand his business opportunities.
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100gp profit reinvested (d4 to d6)
100gp profit reinvested (d4 to d6)
Total wealth: 300gp
Total wealth: 300gp
===Stev's Business===
Stev's blacksmithing business is initially confounded with the non-arrival of a supplies caravan he ordered from Waterdeep. However, The Adventurer's Surgery is deployed to retrieve the supplies, and they do so.
400gp profit retained
Total wealth: 700gp


==Month 2==
==Month 2==

Revision as of 11:08, 3 January 2024

After the events of The Lost Mines of Phandelver, the newly-formed New Cragmaw Adventurer's Guild were left in an very unstable position, with their grip over their new castle tenuous at best. This log details the happenings in the years that followed, to both the members of NCAG, their businesses, and the wider Phandelver region.

Month 1

Early autumn, rainy and gusty

Rumours are spreading across Phandelver of the return of Targor Bloodsword, brutal leader of a hobgoblin warband that once laid claim to Cragmaw Castle. On top of this, some of the farmers who operate around the periphery of Phandalin are reporting strange gray-skinned dwarves pillaging their grain supplies. Throughout this unrest, Harbin Wester proves once again to be a direly ineffectual Townmaster, and the people of Phandalin are unsettled. NCAG catches wind of the warband's return.

Zanston's Business

Business issues resolved in Waterdeep where a shortage of materials for scroll writing was found to be because of an error in address after the move to the new tower. Whilst in Waterdeep, Zanston stays a while longer than planned to purchase scrying tools to expand his business opportunities.

100gp profit reinvested (d4 to d6) Total wealth: 300gp


Stev's Business

Stev's blacksmithing business is initially confounded with the non-arrival of a supplies caravan he ordered from Waterdeep. However, The Adventurer's Surgery is deployed to retrieve the supplies, and they do so.

400gp profit retained Total wealth: 700gp

Month 2

High autumn, heavy downpour

Business turns no profit this month, with word received of competition in the area. Zanston sends the surgery to tackle the issue.

The competition turns out to be a new necromancer holed up in the old necromancer’s tower who is souring the reputation of wizards in the area. They prove too much for the surgery, felling Erky, Aaron and Yelrin.

No profit Total wealth: 300gp

Month 3

Late autumn, heavy downpour

Poor trade in the heavy rain and the presence of the necromancer make for a terrible month’s work. Zanston tries in vain to rid himself of the necromancer thorn in his side, only for the Surgery to once more be driven off, this time by their reanimated friends.

-300gp profit Total wealth: 0gp

Month 4

Early winter, cold showers

In desperation Zanston deals with the necromancer problem himself, along with Stev, Doublelock and Bronvir. The party finish him for good, just as they did his predecessor.

Due to their successes, business slowly returns to the tower.

100gp profit Total wealth: 100gp

Month 5

High winter, cold and cloudy

A pair of adventurers demanded a refund for being given the wrong scroll, despite Zanston’s strict scroll case labelling methods. Knowing this couldn’t possibly have been a fault of his own, he sent new recruits from the New Cragmaw Adventurer’s Guild to investigate the issue.

The adventurers found that truck some fey had been swapping the scrolls as a joke. When confronted at their court, the matter was resolved by accidentally bargaining away two of the party’s lives to dance forever.

300gp profit Total wealth: 400gp

Month 6

Late winter, cold and cloudy

The fey never said anything about Zanston’s scrying business, and so come back to alter his predictions, leaving Zanston facing down civil charges. A team of NCAG adventurers proves fey involvement, leading to the imprisonment of the first fairy in Phandelver in a cold iron cage.

The new leadership in Phandelver takes this opportunity to enact new Forest Law, passing a bill that forbids involvement of mortal folk with fey in the woods.

200gp profit Total wealth: 600gp

Month 7

Early spring, sunny and cloudy

Having finally beaten his economic woes, Zanston has his first good month in some time. He hires new apprentices with the profits and pays Kai to ward his tower against fey for fear of further legal action.

100gp profit reinvested (d6 to d8) Total wealth: 600gp

Month 8

High spring, strong pollen

Zanston’s apprentices have a knack for the trade but Kai goes missing. Hoping to keep the profit ball rolling, Zanston sees to it that his huntsman is not harmed.

The men sent find Kai forcibly in attendance of a 13 year ent moot, which should he try to leave he would face his end. The party manage to rescue him.

800gp profit Total wealth: 1400gp

Month 9

Late spring, strong pollen

Accused of selling scrolls to the newly reestablished Black Spider bandits, Zanston puts two and two together and realises this is the cause of his lost shipments. He is unable to resolve the problem.

-200gp profit Total wealth: 1200gp

Month 10

Early summer, pleasantly warm

Zanston relies on the remaining members of the Surgery to dispatch the bandits interrupting his supply chain, to great success. His reputation is restored and business picks up once more.

300gp profit Total wealth: 1500gp

Month 11

High summer, warm and cloudy

Zanston is beset by demons on a research trip to find new spells. The demons arose due to the dwindling presence of the fry in the woods.

After running away from the confrontation, Zanston introduces them to the devilish social contract of Stev’s hammer.

700gp profit Total wealth: 2300gp

Month 12

Late summer, hot and windy

A large scale clash on home turf eats into Zanston’s time, but business goes swimmingly other than that.

200gp invested (d8 to d10) Total wealth: 2300gp