Serreyen Kirit

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Serreyen Kirit
Serreyen.jpg
"Kiro, don't be rude"
Class: Precision Ranger
Heritage: Isgerian Elf
Gender: Male
DOB/Age: 1st of Arodus 4594AR
Alignment: True Neutral
Player: Sam

Serreyen Kirit is a member of the Horizon Hunters faction of the Pathfinder Society, alongside his brother, Kiro. Together with their mutual friend Zuniji, they are known for charting a new trade route across the Menador mountains between Isger and Molthune in the year 4719AR.

History

Left family to fight in the Goblinblood wars.

Trailblazer's bounty

Late Rova 4719AR.

Quest for Grehunde's Gorget

The siblings and Zunnigi moved on from Molthune, and over the course of nearly three years made the mammoth journey north to the Land of the Linorn Kings, finally arriving in Iceferry in Desnus 4722AR. There, the trio took on a commission from Venture Captain Bjersig Torrsen to accompany a noble family's attempts to rescue the remains of their patriarch. The Steaming Sea provided a few days of harsh sailing to the crew, and each of Serreyen, Kiro, and Zunnigi pulled their weight on the ship through numerous storms. After a hard passing, the Wandering Hearth safely pulled aside the wreck of the Shoreseeker, and the trio disembarked in order to complete their part of the mission. In the bowels of the wrecked ship, they retrieved Grehunde's Gorget from the jaws of the mammoth sea serpent that slew him. However, upon their return to the top deck, the pathfinders found themselves accosted by a pair of young sea serprents. The fight that ensued was markedly brutal, especially due to Kiro falling victim to the serpents' hypnotism and shooting his brother in the shoulder. Despite this setback, Kiro eventually had his mind righted, and the trio managed to make it back to the Wandering Hearth.

Working out of Kalsgard

Returning from the steaming sea with Grehunde's Gorget in hand, the brothers found that the sails on their ticket south had been slashed, and travelling onwards from Iceferry would be impossible for some time. To make enough money to cover their meager living costs, the trio traveled a short distance inland to a small hamlet that had requested help with disappearing cattle. After encountering a feral bear on the route and rescuing a lost hunter, Serreyen and his companions reached the hamlet, and met the chief, Vigdis. The village chief explained that some sort of creature had been luring the cattle away into the wilderness for them never to be seen again. Keen for an easy job and the chance at a warm bed, the trio happily set up a stakeout of the cattle fields overnight; in the dead of night, a half-dozen fey creatures crept up to the cattle, only to be surprised by a volley of bolts and arrows from the explorers.

Personality

Serreyen has a dry wit and a keen eye for danger, keeping a hand on his quiver at all times. He is far more dour than his younger brother due to his experiences fighting in the Goblinblood Wars.